Archives for Myths category

“There are spots where the drop rate of cash or valuable items is much higher than other spots!” — FALSE

Believe me, if there was such a spot, EVERYONE would know about it, especially the professional Gold Farmers. And what would happen next? Blizzard would ‘nerf’ it (they’d make it not as valuable). Blizzard strives to keep everything in balance. For example, grinding on mobs for cash and items will generally earn about 10 gold per hour (gph) at level 60. Certain areas MIGHT be better for you, depending on your class, but in general, it will be balanced across the realm. If they detect something out of balance, they WILL change the drop rate.

Case in point: I’ve seen videos of mages soloing Dire Maul by kiting one of the bosses up and down a ramp. Do you know how fast Blizzard ‘fixed’ that as soon as word got out?

Another example is the Cemetary in Scarlet Monestary. I’ve seen gold-making guides that talk about all the silver and the blue items that the mobs there drop. “Kill them all, reset the instance, and do it again!”. The mobs drop copper now, and nothing more.

FACT #2 – Blizzard keeps the gph rate balanced across the realms. It is something they totally control and do adjust.

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Video Tutorial! Routes addon that makes me 1200g per hour!

Here is the MakeWoWGold.com video that shows how to use an addon that plots the shortest route between spawnpoints so you can gather ore or herbs quickly. Feel free to share it with your guildmates, post it in your guild forum, or email your friends a link to this site so they can watch it!
 

About Make WoW Gold

MakeWoWGold.com was created in February, 2006, at the urging of some friends who knew we were good at making gold. It became a game within the game, to see how much gold we could make, and what deals we could find. Once this site was created, other friends started contributing ideas. We finally converted it to a blog in December 2007 to make it easier to update. We would have done it sooner, but we were too busy playing WoW...