There’s an easy-to-use addon called “Lil’ Spark’ys Workshop” that lets you find profitable recipes that you have.

It calculates cost of materials based on either Auction House or Vendor prices (or can pick the best of the two).  It adds up the cost of all the materials and then compares it to the Auction House sale value of the crafted item.  It flags items that can be crafted and sold for a profit.

Obviously this requires that you also have an auction house mod that captures average prices.  It can use the AH prices from Auctioneer, AuctionLite, AuctionMaster or Auctionator.  As long as you have one of those, it can correctly identify profitable recipes.

You can download the addon at curse.com: Lil Sparky’s Workshop

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2 Comments so far »

  1. by Thomas, on June 6 2009 @ 6:32 am

     

    Ive found out(with my lvl 14 laughing skull horde) that in alchemy, swiftness potions sell for at least 5 gold but changes quite often and only requires 60 alchemy and about 5 gold for the auctionhouse recipe. On that low-level character i had over 53 gold which is quite alot for someone who had been playing for ONLY one month and figured it out with ABSOLUTELY no help.

  2. by amalexanie, on August 15 2009 @ 7:21 pm

     

    ive found that making cheap high level tailoring items and disenchanting them for enchanting materials is a very profitable method. i made a little over 12,000 gold in 3 days. the 12,000 gold is gross, not net profit. i estimate that the materials (which is a low cost because i used this mod to find good material deals) is around 3,400 gold. i advise leveling four toons and maxing the following professions. character one: mining and herbing. (this is your resource toon) everyone needs one to get a little cash flow started. its nice to have a resource toon so that your net profit is larger because the materials are alreaady provided.

    character number two: alchemy and tailoring. alchemy-transmute mastery- although it seems like you never proc teh transmute masters ability, when you do it has a huge pay off. even if you dont get the proc you still get an item taht will sell for a good amount) tailoring- any spec (choose teh one that pays the most for cloth) this will allow you to get extra cloth and make more money since theres a 3 day 20 hour cooldown. make simple high level items and disenchant them.

    character number three- jewel crafting and enchanting- not only can you make gems and prospect them from ore (which makes a ton of money) but you can buy raw gems on the ah for cheap, turn them around after cutting them and sell them for more. (sound good, doesnt it? go easy mode. all you need is a little bit of cash and jcing is your bet.) enchanting- make tips from people asking for enchants. or buy all the mats for hot enchants and sharge a little extra to make a profit. also use this for disenchanting the cloth gear from tailoring.

    character number four- tailoring (again?)- not only can u spec it the same way for more of the best selling cloth but you can spec it for something thats different so you have more mats avaible to make high end bags for half the price. basically you can get 4x moonshroud, ebonweave or the other clothe in 3 days 20 hours. which means you stay ahead of the competition.
    blacksmithing- since you have a miner. might as well. make titan steel bars (which has a cooldown) and sell them for outrageous prices.

    by the way, on my server (detheroc- titanium ore sells for 400g a stack. epic mount + miner + early morning – crowds of people= a possible two stacks of titanium ore every hour and a half. plus all the other stuff you end up mining. which is roughly 20x stacks of saronite ore and gems + eternals.

    anyways thats the way i make gold. i currently possess 101,283 gold. thats after sponsoring a guild and paying for everyones mounts. it takes money to make money and time to save money aswell. be smart and you can be the donald trump of world of warcraft.

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MakeWoWGold.com was created in February, 2006, at the urging of some friends who knew we were good at making gold. It became a game within the game, to see how much gold we could make, and what deals we could find. Once this site was created, other friends started contributing ideas. We finally converted it to a blog in December 2007 to make it easier to update. We would have done it sooner, but we were too busy playing WoW...